New Combat Controls Revealed in Brand New Bound by Flame Trailer
April 11th 2014, by Dean HowardSpiders Studio has unveiled another new trailer for their upcoming RPG PS4 title Bound By Flame.
In todays exclusive trailer we take a closer look at the games extensive combat mechanics. Bound by Flame features real time combat, both dynamically spectacular to watch as well as tactically deep. Walid Miled Producer at Spiders Studio informs us that over-powering your foes won't be a walk in the park, as every dreaded monster you encounter has its own unique behavior, strengths and weakness you must first learn in battle before you can eventually exploit.
Players will be given access to three different skill trees to build their character with each ability having its own unique skill set. For example as a warrior you will have the ability to wield two handed swords, axes and war-hammers to break the defenses and necks of your enemies. Warriors can inflict the heaviest damages, while the style of a ranger is a little more stealthy allowing for sneak attacks with dual daggers and lots of backstabbing, non confrontational kills. The Skill of the Pyromancer enables gamers to channel the powers of the demon. You can throw fireballs, set your weapon on fire, conjure flame spirits and so much more.
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The companion you choose before you go into battle will also be integral to your journey to victory. Do you need a healer, or an archer, a sorcerer or a soldier to fight by your side? Pick wisely as going into battle without a plan will most likely get you overwhelmed by the enemies. To discover more about Bound By Flame you can check out Spiders Games Facebook Page to leave them your comments.
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